Ploughing through the various ways of self-publishing in print is very interesting. So, I thought I'd share a few thoughts on the subject and show you an early version I have had done for quality comparison. Back in the day, I remember the old indie RPG crowd in a similar position to Grinning Skull, and remembered the… Continue reading Putting publications in print. Anyone want a copy?
So, I'm back with the next of this months new releases, this time it's our very first adventure module from Grinning Skull: The Witch's Daughter. Written by Allen Farr, this adventure is suited to low-mid level characters, and is a tale of religion, witchcraft, murder and mystery. This 68 page module is system agnostic, just… Continue reading Grinning Skull Design Studios: New Release: The Witch’s Daughter, a system agnostic generic fantasy adventure for all fantasy RPGs
Today is release day for the Grinning Skull Compendium 2016. it's been a while since it's inception but it's finally out there into the world for all and sundry to download. For those of you who aren't familiar with the Compendium, it's a Wargaming/RPG/hobby zine containing usable 28mm paper kits and articles, no less than seven paper… Continue reading Released Today! The Grinning Skull Compendium 2016! Get your copy now!
Once again I'm back with yet another PDF product in the growing Grinning Skull range, this time with some science fiction themed goodness, may I present to you the: Grim's Dark futures; Blasted Lunar Wasteland Battlemap. This huge 38 page PDF printable battlemap measures 190cm x 95cm when assembled and is a perfect option for… Continue reading Grim’s Dark Futures: Blasted Lunar Wasteland Battlemap, now available for download on Wargame Vault!
So, outside of the Grim's Dungeons of Doom tutorials, I think I needed to have yet another sub-set of brain fart articles to cover other aspects from time to time, so here is 4xD (which stands for Dungeon developments, discourse and dialogue) in which i'll be babbling on about my gameworld Plexus (which I wouldn't… Continue reading 4xD: But hey Mr Grim, I wanna’ game my dungeon in 15mm….
Now I'm back off my recent holiday, I wanted to get back into the further adventures of fleshing out my dungeon creation. Since my last related post was the Free Books PDF, I wanted to show you how to make stuff that you can display your newly constructed pieces upon. This project is easy-peasy, really… Continue reading Grim’s Dungeons of Doom: The tables are turned (or constructed…)
PART 3: The Base Board. As promised, here's the next part of the dungeon build. This time we are going to be talking about making dungeon floors, more specifically a flagstone floor base board like the one in my own modular dungeon system. First off your going to need a large board as the base… Continue reading Grim’s Dungeons of Doom: Starting at the bottom, Dungeon Floors.
PART 2: The skirmish engine. Before I get into the tutorial mode for the basic dungeon construction, I want to go into a bit about what system I'll be using to run the games with (which will factor greatly on how the build goes and which monsters to use etc) Since I intend to run… Continue reading Grim’s Dungeons of Doom: Kicking it old skool, Fighting Fantasy…
Just checking the last post, only to find the post lost back on the 20th of the month!! (For what reason, I really don't know, since I wrote this today!) So if you'd like to read the first and latest installment of Dungeons of Doom, click the link and take a look! Grim's Dungeons of… Continue reading Grim’s Dungeons of Doom: Errata??!!