Now I'm back off my recent holiday, I wanted to get back into the further adventures of fleshing out my dungeon creation. Since my last related post was the Free Books PDF, I wanted to show you how to make stuff that you can display your newly constructed pieces upon. This project is easy-peasy, really… Continue reading Grim’s Dungeons of Doom: The tables are turned (or constructed…)
Tag: dungeon
Grim’s Dungeons of Doom: If you choose to open the door, go to part 6…
Back again with the next in my series of dungeon terrain building articles, if you missed the last episode, we dealt with my chunky basic door pieces, but this time we are going to go more advanced and create opening ones like thus: These are not hard to make, but are a little more involved… Continue reading Grim’s Dungeons of Doom: If you choose to open the door, go to part 6…
Grim’s Dungeons of Doom: Dwellers of the Pit: Orc (common)
An old fave of mainstream fantasy today, fleshing out more monsters for the Dungeons of Doom Fighting fantasy miniature skirmish game, the common orc. You might notice that I'm trying to bring some uniformity to the monster stats, this is for making monster cards later for my game. I thought I'd eventually have to do… Continue reading Grim’s Dungeons of Doom: Dwellers of the Pit: Orc (common)
Grim’s Dungeons of Doom: If you choose the basic door, go to part 5…
Hello everyone, I'm back with the next part of the Dungeons of doom, a series of articles dealing with the creation of easy and cheap to make 28mm scenic dungeons. Still on the basic and integral parts of any dungeon are the doors that lead from room to room, encounter to encounter. I have all… Continue reading Grim’s Dungeons of Doom: If you choose the basic door, go to part 5…
Grim’s Dungeons of Doom: Dwellers of the Pit: Young Red Dragon
Back again with another addition to the Dwellers of the pit, a series of companion articles to the dungeons of doom. This time, there's no monster make or tutorial (I'm in the process of putting the next ones into order), just the stats for the FF dungeon skirmish. This time we have the Young red… Continue reading Grim’s Dungeons of Doom: Dwellers of the Pit: Young Red Dragon
Grim’s Dungeons of Doom: Dwellers of the Pit: Giant Scorpion
Welcome to the companion series of articles that'll build up a bestiary of miniatures for my game, and it'll be here for those of you who want to use the info for your own projects. GIANT SCORPION The first article here is going to deal with the Giant Scorpion (mostly for my memory from Deathtrap… Continue reading Grim’s Dungeons of Doom: Dwellers of the Pit: Giant Scorpion
Grim’s Dungeons of Doom: Monster Mini Makes: Giant Scorpion
Ok, still in the Grim's Dungeons of Doom series, I've got a new sub series of articles, still dealing with my dungeon build, but focusing on making custom monsters to flesh out the denziens of the dungeon. I'll be also popping up another sub series to fit them into the system, in an ode to… Continue reading Grim’s Dungeons of Doom: Monster Mini Makes: Giant Scorpion
Grim’s Dungeons of Doom: Another brick in the wall (Creating the wall structures)
Part 4: Constructing the dungeon walls. Back again with the next part of the tutorial of Grim's Dungeons of Doom, this time dealing with quick and easy, not to mention great looking modular 3d dungeon walls. I want to start by adding a little about how I came to the decision to construct the walls… Continue reading Grim’s Dungeons of Doom: Another brick in the wall (Creating the wall structures)
Grim’s Dungeons of Doom: Starting at the bottom, Dungeon Floors.
PART 3: The Base Board. As promised, here's the next part of the dungeon build. This time we are going to be talking about making dungeon floors, more specifically a flagstone floor base board like the one in my own modular dungeon system. First off your going to need a large board as the base… Continue reading Grim’s Dungeons of Doom: Starting at the bottom, Dungeon Floors.
Grim’s Dungeons of Doom: Kicking it old skool, Fighting Fantasy…
PART 2: The skirmish engine. Before I get into the tutorial mode for the basic dungeon construction, I want to go into a bit about what system I'll be using to run the games with (which will factor greatly on how the build goes and which monsters to use etc) Since I intend to run… Continue reading Grim’s Dungeons of Doom: Kicking it old skool, Fighting Fantasy…








